First, hi all! I'm "new" on this board.
I can't even start editing some cool maps, hehe, because the console tel me this:
CDialogTextures::BuildTree() took 2412 milliseconds
WARNING: couldn't create font dlists
WARNING: wglUseFontBitmaps failed (6). Trying again.
WARNING: wglUseFontBitmaps failed again (6). Trying outlines.
WARNING: wglUseFontOutlines also failed (6), no coordinate text will be visible.
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
QE_LoadProject (doom.qe4)
WARNING: file def/map_intro.def, line 93: Unknown entityDef 'char_labcoat_young' inherited by 'intro_scientist'
Map_New
Entering message loop
ERROR: wglMakeCurrent failed..
Please restart DOOMEdit if the camera view is not working
ERROR: wglMakeCurrent failed..
Please restart DOOMEdit if the Z view is not working
ERROR: wglMakeCurrent failed.. Error:1282
Please restart Q3Radiant if the Map view is not working
ERROR: wglMakeCurrent failed.. Error:1282
Please restart Q3Radiant if the Map view is not working
ERROR: wglMakeCurrent failed..
Please restart DOOMEdit if the camera view is not working
ERROR: wglMakeCurrent failed..
Please restart DOOMEdit if the Z view is not working
ERROR: wglMakeCurrent failed..
It seems that my doom 3 editor doesn't love me

.
I have a ATI Radeon 9800 using the beta driver for doom 3, the one that suposedly acelerates OpenGL.
Does anyone know how to make the editor fall in love with me and Start to work???
Thanks, (I'm going to send a gift to everyone who answer my question, that is my eternal gratitude)
_Heianderen_