vertex007 wrote:
I remember this shot
http://www.doomworld.com/php/screenie.p ... m3_043003/ quite well while waiting for D3, was huge disappointed that the normal zombies aren´t able to pick up the chainsaw and use it.
also notice the zombies head and arms on the floor left, yeah I though dismembering was also in.
same goes for that awesome clip of the pinky in the toilets eating a zombie, shame they cut that out.
I mean they allready had the animation and everything ...
these are great ideas for mods though, restore the pinky bathroom scene (I think it is in a alpha) and merge it into the sp campaing again, and a dismembering system like in Dead Space would also be very cool in D3.
I believe they just have no time to put in game all those things they made in engine. If IdSoft wait too long, few months more maybe D3 will be better game, but in that time HL2 was also released and good games have no big chance to be as good as popular HL2.
If normal zombie can pickup that weapon it will be possible to get it very fast, so think You got pistol, shotgun, machine gun and chainsaw - which one will You use against week zombie and imps? - chainsaw, but it will spoil balance of game. One weapon will be too much powerful then others.
(Good idea for mod: think - there is zombie group, one got chainsaw, You kill it fast because he is biggest threat for player, but other zombie pick up his chainsaw and continue charge on player)
Dismembering is possible (and could be cool if some one make this mod) with idtech engine but it will require more code, there is many possibilities witch parts of body You can remove and how will enemy act when he lose part of his body. I saw dismembering in Prey (zombie technican with some metal parts in his body - player can cut his head, arms and stomach), Quake4 (failed transfer zombie, some strog gladiators and big spider machine (zombie from quake and prey - another idea for mod) and in Wolfenstein.
Pinky, if You talk about him and additional animations for models, think about zombie security guard he is just normal zombie, but with gun, both zombie and zsec was created by lostsouls, so why zsec do not eat dead bodies like typical zombie? Why not try to make animations that will show some interaction with environment?