Doom3world

The world is yours! Doom 3 - Quake 4 - ET:QW - Prey - Rage
It is currently Fri Jul 30, 2010 10:03 am

All times are UTC [ DST ]




Post new topic Reply to topic  [ 197 posts ]  Go to page 1, 2, 3, 4, 5 ... 10  Next
Author Message
 Post subject: SP mod - Quake Shambler's Castle
PostPosted: Sun Dec 04, 2005 1:15 am 
Offline
fired 300 rounds
User avatar

Joined: Sat Aug 07, 2004 5:31 pm
Posts: 380
Location: Los Angeles, CA
Just a tease.

Image

Image

Image

_________________
I don't need to "get a life". I'm a gamer, I have LOTS of lives.
monster-clip.com


Last edited by heXum on Thu Dec 08, 2005 7:26 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 1:46 am 
Offline
fired 300 rounds
User avatar

Joined: Mon Oct 18, 2004 4:12 pm
Posts: 303
Woot! :shock:

_________________
\\\ Ww3 Designs ///


Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 2:47 am 
Offline
Reinventor of the wheel
User avatar

Joined: Sun Jul 18, 2004 3:38 pm
Posts: 1789
Location: New York, NY
Looking so great.

_________________
[D3W] Staff :: Additional D3/id Tech modding links: General help guide | http://www.modwiki.net | http://www.iddevnet.com | http://www.quake3bits.com


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 3:37 am 
Offline
Very Senior Forum Poster
User avatar

Joined: Sun May 29, 2005 10:02 pm
Posts: 5959
Location: Here, not there.
quake 4 or doom 3? Just curious (Q4 may get a motw review when it's released... :) )

_________________
Fuzzy Logic Inc
PAINTBALL DOOM 3!!!!
Check out my Q2 server! q2server.fuzzylogicinc.com :D
Doom 3, Paintball! d3server.fuzzylogicinc.com


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 6:07 am 
Offline
Captured the Flag

Joined: Thu Jan 06, 2005 8:56 pm
Posts: 1880
Location: 127.0.0.1
Need a lifebar? ;)

_________________
Check out Classic Doom 3!
Support OmegaDrive


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 6:26 am 
Offline
missed 400 shots
User avatar

Joined: Wed Sep 29, 2004 2:53 am
Posts: 427
Location: Melbourne, Australia
That looks bloody brilliant. Only thing that seems a bit out of place is the lack of purple ambience on the first shot from the skybox.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 7:20 am 
Offline
picked up 75 health

Joined: Tue Oct 25, 2005 1:15 am
Posts: 75
Looks really great. Always loved Q1's rustic style - when I very first heard Q4 was in the works, I was really hoping it would be a sequel to that game rather than Q2.

Agree with sypher's comment, but saying that, I have a feeling if you did light it in purple it would look kind of gaudy.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 11:49 am 
Offline
did just hit his 750th monster
User avatar

Joined: Sat Aug 14, 2004 5:43 am
Posts: 772
Location: Australia
I really like the lighting. Colourful and moody.

_________________
I am the speed of yellow.


Top
 Profile  
 
 Post subject:
PostPosted: Sun Dec 04, 2005 1:28 pm 
Offline
missed 400 shots

Joined: Wed Aug 11, 2004 11:47 pm
Posts: 460
Location: Madison, Wisconsin
Hey I've seen that shambler before...

You just couldn't resist using him again could you? He's just too cool for one level isn't he? :D cool man. It's good to see you're making another D3 level.

_________________
"65% nerd."
My latest project http://www.monster-clip.com/quakemod/quakemod.htm
Make sure to check out http://cdoom.d3files.com
http://www.myspace.com/sonicclangmusic


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 05, 2005 8:55 am 
Offline
missed 400 shots
User avatar

Joined: Tue May 24, 2005 12:16 am
Posts: 445
any relase date? looks fantastic!

_________________
N I И


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 05, 2005 9:22 am 
Offline
is sad because his cool title went away

Joined: Tue Jul 05, 2005 3:15 pm
Posts: 703
Location: Adelaide - Australia
Oh my yes.

I see the axe in the first shot, have you converted all the weapons as well?

/me can't wait for this.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 05, 2005 6:35 pm 
Offline
fired 300 rounds
User avatar

Joined: Sat Aug 07, 2004 5:31 pm
Posts: 380
Location: Los Angeles, CA
The Happy Friar wrote:
quake 4 or doom 3? Just curious (Q4 may get a motw review when it's released... :) )


Doom 3. This was started before Quake 4 was released.

SnoopJeDi wrote:
Need a lifebar? Wink


Haha, maybe!

mth wrote:
any relase date? looks fantastic!


No release date. I'm not even close to knowing when this will be done which is why I just showed a little bit to tease with.

Tron wrote:
I see the axe in the first shot, have you converted all the weapons as well?


Yep. With the help of Obi-Wan and Quaker-X, all Quake 1 weapons and power-ups are already in and working as intended.

Right now, I'm really looking for someone to help with a few monsters.

_________________
I don't need to "get a life". I'm a gamer, I have LOTS of lives.
monster-clip.com


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 05, 2005 6:43 pm 
Offline
picked up 75 health

Joined: Tue Oct 25, 2005 1:15 am
Posts: 75
heXum wrote:
Right now, I'm really looking for someone to help with a few monsters.

It may be worth checking if Ogro/Francois-Xavier Delmotte is still on the net and if he'd be willing/able to give you some of his Q1 monster hi-poly meshes and their skins.

I'm on a brighter monitor today, and the shots look even better.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Dec 08, 2005 1:13 am 
Offline
fired 300 rounds

Joined: Sun Nov 13, 2005 1:13 pm
Posts: 303
Location: Italia(Italy)
Fantastic the medieval ambientation , look is much beautiful :D


Top
 Profile  
 
 Post subject:
PostPosted: Thu Dec 08, 2005 4:00 pm 
Offline
is sad because his cool title went away

Joined: Tue Jul 05, 2005 3:15 pm
Posts: 703
Location: Adelaide - Australia
robenestobenz wrote:
heXum wrote:
Right now, I'm really looking for someone to help with a few monsters.

It may be worth checking if Ogro/Francois-Xavier Delmotte is still on the net and if he'd be willing/able to give you some of his Q1 monster hi-poly meshes and their skins.

I'm on a brighter monitor today, and the shots look even better.


I'll quote this directly from func_msgboard where we have been discussing this map.

Spirit wrote:
robenestobenz wrote:
It may be worth checking if Ogro/Francois-Xavier Delmotte is still on the net and if he'd be willing/able to give you some of his Q1 monster hi-poly meshes and their skins.


I don't have an Doom3world account and won't get one but maybe you want to tell them that Ogro lost his work files unfortunately. I asked him a while ago.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Dec 08, 2005 6:23 pm 
Offline
picked up 200 ammo
User avatar

Joined: Sun Feb 06, 2005 3:04 pm
Posts: 236
Location: The Shores of Hell
Sweet stuff and you've converted the weapons too? Exellent!

I never was a fan of Quake 1 (couldn't stand the low-poly look), but that has only made me all the more interested in seeing what high-poly versions of the original weapons are gonna look like in a new engine.

Just out of curiosity, have you given the guns any "new" animations (that they didn't have in the original, such as reloading/cocking animations)? 'Cause that was one of my beefs with the original Quake :cry:

_________________
Hell is not a place.
It is a state of mind.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Dec 08, 2005 7:33 pm 
Offline
fired 300 rounds
User avatar

Joined: Sat Aug 07, 2004 5:31 pm
Posts: 380
Location: Los Angeles, CA
I posted another shot since everyone seems interested. Your positive comments keep me motivated to work on it everyday after 8 hours of building something else!

Quote:
Ogro lost his work files unfortunately. I asked him a while ago.


Well damn. If anyone has any other referrals, let me know!

_________________
I don't need to "get a life". I'm a gamer, I have LOTS of lives.
monster-clip.com


Top
 Profile  
 
 Post subject:
PostPosted: Fri Dec 09, 2005 4:15 pm 
Offline
Last man standing
User avatar

Joined: Thu May 05, 2005 11:38 am
Posts: 1029
Location: Gold Coast, Australia
looking spot on there hex! obi wans shambler looks right at home, esepcially with that rocket launcher in his face ;)

_________________
-bkt


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Fri Dec 09, 2005 6:11 pm 
Offline
The first 10 posts have been the best...

Joined: Sun Jul 25, 2004 2:28 am
Posts: 11
wow, that is one of the sweetest things i've ever seen.
very nostalgic and Quake1 feeling, but 10x better looking.
i've been hoping someone would do some sort of Quake1 ports under the D3 engine that truely captured the Quake1 feel, theme, and style. I think its sweet cause Quake1 was my all time favorite game ever (well, besides the mod, Team Fortress). even tho i rarely play it anymore, i still love it.

but... please, please, PLEASE! port it to Quake4! :cry:

_________________
Quake 4 Fortress
Project Leader


Top
 Profile  
 
 Post subject:
PostPosted: Fri Dec 09, 2005 7:47 pm 
Offline
is sad because his cool title went away

Joined: Tue Jul 05, 2005 3:15 pm
Posts: 703
Location: Adelaide - Australia
Why on earth would you want a Quake 4 version? The few textures/sounds/models which could be used in this map are in D3, and if most things are being replaced anyway exactly what advantage does Q4 have?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 197 posts ]  Go to page 1, 2, 3, 4, 5 ... 10  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group